AshForge Squad Select  v1.5.0
=============================
Squad control for Ascent of Ashes — select and command multiple pawns at once,
the way an RTS lets you. Now with a squad AI stance so drafted pawns fight on
their own.

INSTALL
  Either way works:
  - In-game mod manager: extract the "AshSquadSelect" folder into the game's
    Mods folder and enable "Squad Select" in the Mods menu.
  - AshForge Hub: install and update it from the Hub's catalog.
  If both are present, only one copy runs.

CONTROLS
  Ctrl + A .................. select every player pawn on the map
  Click + drag .............. box-select all pawns inside the rectangle
  Shift + click ............. add a pawn to the current selection
  G ......................... draft / undraft the whole selected squad
  Right-click ground ........ move the squad there (in formation)
  Right-click a hostile ..... the squad attacks it (gunners lock on and fire
                              from where they stand; melee pawns close in)
  Right-click an animal ..... opens the normal menu (Hunt, etc.)
  Alt + right-click a creature  force the whole squad to attack it
  Right-click an item ....... opens the normal pick-up menu
  V ......................... cycle squad AI stance (see below)

SQUAD AI STANCE  (press V to cycle; shown top-left)
  Defensive (default) ....... drafted pawns hold position and auto-fire at any
                              hostile in range (the game's own drafted behaviour).
  Aggressive ................ the squad advances on and focus-fires the nearest
                              threat; gunners close to weapon range and shoot
                              (never charge into melee).
  Neutral ................... hold fire — drafted pawns shoot only at a target
                              you give them.
  Out-of-ammo gunners grab compatible ammo from the ground nearby
  (Defensive/Aggressive).
  Badly wounded pawns fall back on their own (Defensive/Aggressive).

NOTES
  - Pawns must be drafted (G) to take movement/attack orders on your home map.
    Off-map (missions/raids) they're controllable automatically.
  - Menu actions (Hunt, Pick up) currently assign to one pawn; squad-wide menu
    actions are planned for a later version.

Made with the AshForge suite.  —  The AshForge Team
